Fast Marching Methods and Level Set Methods are numerical techniques which can
follow the evolution of interfaces.
These interfaces can develop sharp corners, break apart, and merge together.
The techniques have a wide range of applications, including problems in fluid
combustion, manufacturing of computer chips, computer animation,
image processing, structure of snowflakes, and the shape of soap bubbles.
These are two fundamentally different approaches to the problem
of tracking moving interfaces,
yet they share a common theory and numerical methodology.
This web page serves as both an introductory and advanced resource for
these ideas, with the goal of providing
an intuitive understanding of the techniques
the history, evolution, and application of these methods
technical details and reference material.
Robotic Navigation (a little taste of what's in these pages)
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