Projective Hex Boards
Choose your Goldberg:
G(2,0)
G(3,0)
G(4,0)
G(5,0)
Dodec
G(1,1)
G(2,2)
G(3,3)
Octahedral Options:
G4(5,0)
G4(6,0)
G4(7,0)
G4(8,0)
G4(1,1)
G4(2,2)
G4(3,3)
G4(4,4)
Disks:
4x4
5x5
6x6
7x7
Cylinders:
12x8
16x8
16x12
24x12
Scenarios
I want to play normal Hex!
7x7
9x9
11x11
13x13
Square Hex:
5x5
7x7
9x9
11x11
Atoll
: (by Mark Steere)
5x5
7x7
9x9
11x11
Möbius:
12x8
16x8
16x12
24x12
Hex Hex (Inspired by 12 Island Atoll):
3x3
5x5
7x7
9x9
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It's projective hex! Invented by Bill Taylor.
Most models generated by
polyHédronisme
.
RMB + Drag or Shift + Arrows : Rotate
R : Red's turn
B : Blue's turn
Shift + Click : Reset tile
Shift + Z : Undo last move
Shift + Q : Randomize board
Shift + W : Reset board
This polyhedron represents a tiling of RP2; opposite faces are identified. You win if your color contains a non-contractible loop.
wins!
turn